This before
unknown sequel in the Space Quest Saga begins with Roger
Wilco, our beloved hero, still floating in space after defeating
Vohaul in SQ2. After who knows how long drifting in space
a strange force slams into Roger’s escape vessel and causes
it to travel close to an unknown planet. Passing by the
planet the escape pod is trapped by the planet’s gravitational
pull and starts a rapid descent to the planet’s surface.
The escape pod crash lands on the planet but is relatively
undamaged. The crash however, triggers the release of the
sleep chamber that Roger is snoozing away in. He soon wakes
to find himself still inside the escape pod, and also quite
blonde! After clearing his head, and exiting the chamber,
Roger surveys his surroundings, finding that he has crashed
on a planet that is heavily vegetated. He exits the pod
and starts exploring the planet.

With new and
amazing flora and fauna at every turn, Roger is without
any ideas as to how to get off this planet. On the planet
he quickly discovers that though most of the life here is
non-intelligent, there are signs of intelligent life at
least visiting the planet. He discovers a long since crashed
spacecraft near a swamp. Though unable to gain access to
the craft Roger at least is hopeful he can find a way to
get off the planet. Roger resolves himself to find a way
into the crashed ship in hopes of finding something useful.
Exploring
the planet Roger comes across many new forms of life, some
of which aren’t too happy to see him, but what’s new. He
continues to search the planet and finds that the swamp
is very large and holds many secrets and therefore decides
to search its murky depths.
All unknown
to Roger, the reason for his crash reveals itself out in
space. A spacecraft of unknown origin moves through space
and the alien inside initiates communication with his mother-ship.
It seems these aliens were performing an experiment of some
sort out in space. They were detonating some kind of weapon,
and the resultant explosion sent a shockwave that eventually
hit Roger’s craft. The alien apparently picked up Roger’s
craft on his sensors while analyzing the area for the results
of the explosion. Surprised to find a craft out there, he
quickly lost the craft due to interference from the radiation
expelled by the explosion. But before he did, he made a
disturbing revelation. There was a life-sign aboard the
ship. He did not have time to determine the origin of the
life-form, but it was definitely alive and in stasis. The
alien proceeds to dock with his mother ship and prepare
his report for the captain.
Back on the
planet Roger is trying hard to stay alive long enough to
at least try to get off the planet. Your job, should you
decide to accept it, is to help Roger get off this planet.
Either that or help him build a tent or a tree-house to
set up permanent residence there and hope he finds edible
plant-life so he can survive.
LOST
CHAPTER FEATURES
The Lost Chapter
has a few features unique among SQ sequels.
SEE THE AMAZING
ALIEN WORLD THAT HAS MORE PLANT-LIFE THAN MARTHA STEWART
HAS RECIPES.
SEE ROGER
LIKE YOU’VE NEVER SEEN HIM BEFORE IN AGI.
TAKE ROGER
SWIMMING UNDER THE MURKY SWAMP WATER ON THE MYSTERIOUS PLANET.
EXPLORE THE
DARK UNDERWATER CAVES THAT ABOUND UNDER THE SWAMP.
SEE THE MANY
UNDERWATER CREATURES THAT INHABIT THE SWAMP DEPTHS.
Current
Demo Release Features (29/11/00)
NEW IN
THIS RELEASE OF THE LOST CHAPTER:
An expanded opening sequence showing who really sent Roger
crashing to the mysterious planet. Kind of.
New perils
on the Swamp World Roger crash-landed on. What’s
a SQ without having to restore 50 times a day.
Dozens more
screens of Space Quest mayhem. Provided they work.